Final-year Computer Science student at Université de Namur, building real-world full stack applications — from REST APIs and database architecture to React interfaces and AI algorithms.
Main project — full stack, end to end.
Role-based telerehabilitation platform supporting real-time patient monitoring by physiotherapists, with optional Kinect v2 motion capture and a gamification system.
6×6 multiplayer board game with AI robots powered by Minimax and Alpha-Beta pruning adapted to 4-player maxn trees, plus a Prolog-based natural language game advisor.
Projects during learning — built as part of my CS curriculum.
Full relational database design and implementation for a complete art marketplace with complex business logic and reporting.
Full compiler pipeline for an emoji-based domain-specific language that outputs MicroPython to run on Cutebot robots via Micro:bit.
Skills built through hands-on project work and a rigorous CS curriculum.
A few things that define how I work and what drives me as a developer.
Formal training in algorithms, systems design, and software engineering.
Download or preview my full resume below.
I'm looking for my first professional role as a developer. Open to full-time positions and internships.